Suda may be creative and Gunn might be funny, but neither is particularly subtle. And if the former weren’t enough to make her popular with a large portion of videogame players, she can fall back on the latter – which is presumably intended both to typify her role as an 18-year-old high-school sweetheart and conveniently explain her gratuitously skimpy attire. No, that dubious honour undoubtedly falls to protagonist Juliet a zombie-killer and cheerleader for the San Romero Knights. Of course, anyone that claims it was the zombies of Lollipop Chainsaw that first caught their eye in the game’s numerous trailers and promo videos is talking utter biscuits. So far, so conventional, but between Suda’s creative vision and Gunn’s peculiar brand of humour – writing credits include the films Super (2010), Slither (2006) and Dawn of the Dead (2004) – there’s room enough for eccentricity to flourish enter rock and roll themed zombie overlords, a profane disembodied head and an undead horde that explodes in a shower of blood and rainbows when hacked apart by the titular chainsaw. We paired Suda with James Gunn and they worked together to flesh out the storyboards and with James creating the narrative and writing the script.” “He already had the Lollipop Chainsaw game mechanics and the character, so he was looking for help with the story. “That was Suda’s goal when he approached Warner Bros,” reveals Scott Warr, Warner Bros. Paradoxically, zombies in videogames are most definitely not weird, bizarre, eclectic or bat-crap crazy. It is unlikely a coincidence then, that the title with which the auteur game director intends to capture a wider audience than that of his previous output features a 21st century videogame zeitgeist: zombies. What this has so far translated to is a body of work that has generally been critically well-received, but that carries with it a curious caveat attempts to describe the nature and content of titles such as Killer7, No More Heroes and Shadows of the Damned usually involve one or more of the following adjectives: weird, bizarre, eclectic and/or bat-crap crazy. Grasshopper Manufacture CEO and creative luminary, Goichi Suda, has some very definite ideas about videogame style and narrative. In Japanese, Go means 5 and Ichi means 1, it says here. On the subject of names, the Suda51 nickname is apparently a pun on the game director’s given name, Goichi. The soundtrack for the game’s boss battle is scored by Mindless Self Indulgence lead singer, Jimmy Urine in all likelihood, that’s not his real name. Meanwhile, decapitated boyfriend, Nick, will be on hand to offer support and occasional special attacks via Nick Roulette. Juliet has two sisters who aid her throughout her war against the undead, but neither will playable. The game was originally going to be called Chainsaw and Shotgun, but Suda changed the name because it “didn’t really fit with what he wanted to convey” (his love of candy, presumably). about the not-so-niche appeal of zombies and cheerleaders. As Suda51 gears up to unleash multi-coloured hell, Stace Harman speaks to Scott Warr of Warner Bros.
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